AI Insights · Timothy · January 2022
Top 5 Basketball Games on Android in Egypt - Q4 2021
Explore the performance of the top basketball game apps on Android in Egypt during Q4 2021, including trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw dynamic performance among the top basketball game apps on the Android platform in Egypt. Here’s a detailed look at how these apps fared over the quarter.
Basketball Arena: Online Game experienced significant fluctuations in its weekly downloads, starting with 4.3K at the end of September and peaking at around 12.9K in the week of December 20. Revenue followed a varied trend, reaching a high of $155 in mid-October before dipping to $24 in mid-November. Active users showed a steady rise, starting at 14.3K and climbing to over 31K by the end of December.
Basketball Stars: Multiplayer maintained a robust download rate, with numbers starting at 9.6K in late September and peaking at 14.7K in the final week of December. Revenue remained relatively stable, with minor fluctuations, peaking at $72 at the end of September. Active users increased from 38.5K to a notable 47.6K by the end of the quarter.
NBA 2K Mobile Basketball Game saw modest download growth, beginning at 292 and increasing to 823 by the end of December. Revenue showed a downward trend initially but recovered slightly, reaching $47 in the last week of December. Active users followed a positive trajectory, growing from 974 to 2.1K throughout the quarter.
NBA LIVE Mobile Basketball had a strong performance in terms of downloads, starting at 1.5K and hitting a peak of 9.9K in the last week of December. Revenue was inconsistent, with highs of $42 at the end of September and no revenue in several weeks. Active users saw a substantial increase from 14.2K to 43.2K by the end of the quarter.
Idle Five Basketball tycoon, a newer entrant, showed promising growth. Downloads rose from 135 in late November to 1.3K by the end of December. Revenue saw a gradual increase, peaking at $42 in mid-December. Active users also increased significantly from 132 to 1.9K in the same period.
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